AnimationEffect: updateTiming() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since March 2020.
The updateTiming()
method of the AnimationEffect
interface updates the specified timing properties for an animation effect.
Syntax
updateTiming(timing)
Parameters
timing
Optional-
An object containing zero or more of the properties from the return value of
AnimationEffect.getTiming()
, representing the timing properties to update.
Return value
None (undefined
).
Exceptions
TypeError
-
Thrown if invalid values are provided for any of the timing properties.
Examples
Side effects
updateTiming()
may cause any associated Animation
to start or stop playing, if for example the effect of a running animation is shortened such that its end time is before Animation.currentTime
or the effect of a finished animation is lengthened such that its end time is after Animation.currentTime
.
const animation = document.body.animate([], { duration: 1000 });
animation.finish();
console.log(animation.playState); // finished
animation.effect.updateTiming({ duration: 2000 });
console.log(animation.playState); // running
Specifications
Specification |
---|
Web Animations # dom-animationeffect-updatetiming |
Browser compatibility
BCD tables only load in the browser