GamepadHapticActuator

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The GamepadHapticActuator interface of the Gamepad API represents hardware in the controller designed to provide haptic feedback to the user (if available), most commonly vibration hardware.

This interface is accessible through the Gamepad.hapticActuators property.

Instance properties

GamepadHapticActuator.effects Read only Experimental

Returns an array of enumerated values representing the different haptic effects that the actuator supports.

GamepadHapticActuator.type Deprecated Read only Non-standard

Returns an enumerated value representing the type of the haptic hardware. This property is deprecated: use GamepadHapticActuator.effects to detect effect support.

Instance methods

GamepadHapticActuator.playEffect() Read only

Causes the hardware to play a specific vibration effect.

GamepadHapticActuator.pulse() Read only

Makes the hardware pulse at a certain intensity for a specified duration.

GamepadHapticActuator.reset() Read only

Stops the hardware from playing an active vibration effect.

Examples

js
const gamepad = navigator.getGamepads()[0];

gamepad.hapticActuators[0].pulse(1.0, 200);

gamepad.vibrationActuator.playEffect("dual-rumble", {
  startDelay: 0,
  duration: 200,
  weakMagnitude: 1.0,
  strongMagnitude: 1.0,
});

Specifications

Specification
Gamepad
# gamepadhapticactuator-interface

Browser compatibility

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See also