XRSession: select event
Limited availability
This feature is not Baseline because it does not work in some of the most widely-used browsers.
Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.
The WebXR select
event is sent to an XRSession
when one of the session's input sources has completed a primary action.
The beforexrselect
is fired before this event and can prevent this event from being raised.
Syntax
Use the event name in methods like addEventListener()
, or set an event handler property.
addEventListener("select", (event) => {});
onselect = (event) => {};
Event type
An XRInputSourceEvent
. Inherits from Event
.
Event properties
In addition to the properties listed below, properties from the parent interface, Event
, are available.
frame
Read only-
An
XRFrame
object providing the needed information about the event frame during which the event occurred. This frame may have been rendered in the past rather than being a current frame. Because this is an event frame, not an animation frame, you cannot callXRFrame.getViewerPose()
on it; instead, usegetPose()
. inputSource
Read only-
An
XRInputSource
object indicating which input source generated the input event.
Description
Trigger
Triggered when a user presses triggers or buttons, taps a touchpad, speaks a command or performs a recognizable gesture when using a video tracking system or handheld controller with an accelerometer.
Use cases
The selectstart
and selectend
events tell you when you might want to display something to the user indicating that the primary action is going on. This might be drawing a controller with the activated button in a new color, or showing the targeted object being grabbed and moved around, starting when selectstart
arrives and stopping when selectend
is received.
The select
event tells your code that the user has completed an action. This might be as simple as throwing an object or pulling the trigger of a gun in a game, or as involved as placing a dragged object at a new location.
If your primary action is a simple trigger action and you don't need to animate anything while the trigger is engaged, you can ignore the selectstart
and selectend
events and act on the start event.
Examples
The following example uses addEventListener()
to set up a handler for the select
event. The handler fetches the pose representing the target ray for tracked-pointer
inputs and sends the pose's transform to a function called myHandleSelectWithRay()
.
xrSession.addEventListener("select", (event) => {
if (event.inputSource.targetRayMode === "tracked-pointer") {
let targetRayPose = event.frame.getPose(
event.inputSource.targetRaySpace,
myRefSpace,
);
if (targetRayPose) {
myHandleSelectWithRay(targetRayPose.transform);
}
}
});
You can also set up a handler for select
events by setting the XRSession
object's onselect
event handler property to a function that handles the event:
xrSession.onselect = (event) => {
if (event.inputSource.targetRayMode === "tracked-pointer") {
let targetRayPose = event.frame.getPose(
event.inputSource.targetRaySpace,
myRefSpace,
);
if (targetRayPose) {
myHandleSelectWithRay(targetRayPose.transform);
}
}
};
Specifications
Specification |
---|
WebXR Device API # eventdef-xrsession-select |
WebXR Device API # dom-xrsession-onselect |
Browser compatibility
BCD tables only load in the browser