Math.cos()
The Math.cos()
static method returns the cosine of a number in radians.
Try it
function getCircleX(radians, radius) {
return Math.cos(radians) * radius;
}
console.log(getCircleX(1, 10));
// Expected output: 5.403023058681398
console.log(getCircleX(2, 10));
// Expected output: -4.161468365471424
console.log(getCircleX(Math.PI, 10));
// Expected output: -10
Syntax
js
Math.cos(x)
Parameters
x
-
A number representing an angle in radians.
Return value
The cosine of x
, between -1 and 1, inclusive. If x
is Infinity
, -Infinity
, or NaN
, returns NaN
.
Description
Because cos()
is a static method of Math
, you always use it as Math.cos()
, rather than as a method of a Math
object you created (Math
is not a constructor).
Examples
>Using Math.cos()
js
Math.cos(-Infinity); // NaN
Math.cos(-0); // 1
Math.cos(0); // 1
Math.cos(1); // 0.5403023058681398
Math.cos(Math.PI); // -1
Math.cos(2 * Math.PI); // 1
Math.cos(Infinity); // NaN