element.addEventListener
Resumen
addEventListener()
Registra un evento a un objeto en específico. El Objeto especifico puede ser un simple elemento en un archivo, el mismo documento
, una ventana
o un XMLHttpRequest
.
Para registrar más de un eventListener, puedes llamar addEventListener()
para el mismo elemento pero con diferentes tipos de eventos o parámetros de captura.
Sintaxis
target.addEventListener(tipo, listener[, useCapture]);
target.addEventListener(tipo, listener[, useCapture, wantsUntrusted
No estándar
]); // Gecko/Mozilla only
tipo
-
Una cadena representando el tipo de evento a escuchar.
listener
-
El objeto que recibe una notificación cuando un evento de el tipo especificado ocurre. Debe ser un objeto implementando la interfaz
EventListener
o solo una function en JavaScript. useCapture
Opcional-
Si es
true
,useCapture
indica que el usuario desea iniciar la captura. Después de iniciar la captura, todos los eventos del tipo especificado serán lanzados allistener
registrado antes de comenzar a ser controlados por algúnEventTarget
que esté por debajo en el arbol DOM del documento.Nota: For event listeners attached to the event target; the event is in the target phase, rather than capturing and bubbling phases. Events in the target phase will trigger all listeners on an element regardless of the
useCapture
parameter.Nota:
useCapture
became optional only in more recent versions of the major browsers; for example, it was not optional prior to Firefox 6. You should provide that parameter for broadest compatibility.
- wantsUntrusted No estándar
-
If
true
, the listener receives synthetic events dispatched by web content (the default isfalse
for chrome andtrue
for regular web pages). This parameter is only available in Gecko and is mainly useful for the code in add-ons and the browser itself. See Interaction between privileged and non-privileged pages for an example.
Ejemplo
<!doctype html>
<html>
<head>
<title>DOM Event Example</title>
<style>
#t {
border: 1px solid red;
}
#t1 {
background-color: pink;
}
</style>
<script>
// Function to change the content of t2
function modifyText() {
var t2 = document.getElementById("t2");
t2.firstChild.nodeValue = "three";
}
// Function to add event listener to t
function load() {
var el = document.getElementById("t");
el.addEventListener("click", modifyText, false);
}
document.addEventListener("DOMContentLoaded", load, false);
</script>
</head>
<body>
<table id="t">
<tr>
<td id="t1">one</td>
</tr>
<tr>
<td id="t2">two</td>
</tr>
</table>
</body>
</html>
En el ejemplo anterior , modifyText()
es una listener para los eventos click
registrados utilzando addEventListener()
. Un click en cualquier parte de la tabla notificara al handler y ejecutara la función modifyText()
.
Si quieres pasar parámetros a la función del listener, debes utilizar funciones anónimas.
<!doctype html>
<html>
<head>
<title>DOM Event Example</title>
<style>
#t {
border: 1px solid red;
}
#t1 {
background-color: pink;
}
</style>
<script>
// Function to change the content of t2
function modifyText(new_text) {
var t2 = document.getElementById("t2");
t2.firstChild.nodeValue = new_text;
}
// Function to add event listener to t
function load() {
var el = document.getElementById("t");
el.addEventListener(
"click",
function () {
modifyText("four");
},
false,
);
}
</script>
</head>
<body onload="load();">
<table id="t">
<tr>
<td id="t1">one</td>
</tr>
<tr>
<td id="t2">two</td>
</tr>
</table>
</body>
</html>
Notas
¿Porqué utilizar addEventListener
?
addEventListener
es la forma de registrar un listener de eventos, como se especifica en W3C DOM. Sus beneficios son los siguientes:
- Permite agregar mas de un listener a un solo evento. Esto es particularmente útil para las librerias DHTML o las Extensiones de Mozilla que deben funcionar bien, incluso si se utilizan otras librerias/extensiones.
- Da un control mas detallado de la fase en la que el listener se activa (capturing vs. bubbling)
- Funciona en cualquier elemento del DOM, no únicamente con elementos de HTML.
La alternativa, Antigua forma de registrar event listeners es descrita a continuación.
Adding a listener during event dispatch
If an EventListener
is added to an EventTarget
while it is processing an event, it will not be triggered by the current actions but may be triggered during a later stage of event flow, such as the bubbling phase.
Multiple identical event listeners
If multiple identical EventListener
s are registered on the same EventTarget
with the same parameters, the duplicate instances are discarded. They do not cause the EventListener
to be called twice, and since the duplicates are discarded, they do not need to be removed manually with the removeEventListener method.
The value of this
within the handler
It is often desirable to reference the element from which the event handler was fired, such as when using a generic handler for a series of similar elements. When attaching a function using addEventListener()
the value of this
is changed—note that the value of this
is passed to a function from the caller.
In the example above, the value of this
within modifyText()
when called from the click event is a reference to the table 't'. This is in contrast to the behavior that occurs if the handler is added in the HTML source:
<table id="t" onclick="modifyText();">
. . .
</table>
The value of this
within modifyText()
when called from the onclick event will be a reference to the global (window) object.
Nota:
JavaScript 1.8.5 introduces the Function.prototype.bind()
method, which lets you specify the value that should be used as this
for all calls to a given function. This lets you easily bypass problems where it's unclear what this will be, depending on the context from which your function was called. Note, however, that you'll need to keep a reference to the listener around so you can later remove it.
This is an example with and without bind
:
var Something = function (element) {
this.name = "Something Good";
this.onclick1 = function (event) {
console.log(this.name); // undefined, as this is the element
};
this.onclick2 = function (event) {
console.log(this.name); // 'Something Good', as this is the binded Something object
};
element.addEventListener("click", this.onclick1, false);
element.addEventListener("click", this.onclick2.bind(this), false); // Trick
};
A problem in the example above is that you cannot remove the listener with bind
. Another solution is using a special function called handleEvent
to catch any events:
var Something = function (element) {
this.name = "Something Good";
this.handleEvent = function (event) {
console.log(this.name); // 'Something Good', as this is the Something object
switch (event.type) {
case "click":
// some code here...
break;
case "dblclick":
// some code here...
break;
}
};
// Note that the listeners in this case are this, not this.handleEvent
element.addEventListener("click", this, false);
element.addEventListener("dblclick", this, false);
// You can properly remove the listners
element.removeEventListener("click", this, false);
element.removeEventListener("dblclick", this, false);
};
Legacy Internet Explorer and attachEvent
In Internet Explorer versions prior to IE 9, you have to use attachEvent
rather than the standard addEventListener
. To support IE, the example above can be modified to:
if (el.addEventListener) {
el.addEventListener("click", modifyText, false);
} else if (el.attachEvent) {
el.attachEvent("onclick", modifyText);
}
There is a drawback to attachEvent
, the value of this
will be a reference to the window
object instead of the element on which it was fired.
Older way to register event listeners
addEventListener()
was introduced with the DOM 2 Events specification. Before then, event listeners were registered as follows:
// Pass a function reference — do not add '()' after it, which would call the function!
el.onclick = modifyText;
// Using a function expression
element.onclick = function () {
// ... function logic ...
};
This method replaces the existing click
event listener(s) on the element if there are any. Similarly for other events and associated event handlers such as blur
(onblur
), keypress
(onkeypress
), and so on.
Because it was essentially part of DOM 0, this method is very widely supported and requires no special cross–browser code; hence it is normally used to register event listeners dynamically unless the extra features of addEventListener()
are needed.
Memory issues
var i;
var els = document.getElementsByTagName('*');
// Case 1
for(i=0 ; i<els.length ; i++){
els[i].addEventListener("click", function(e){/*do something*/}, false});
}
// Case 2
function processEvent(e){
/*do something*/
}
for(i=0 ; i<els.length ; i++){
els[i].addEventListener("click", processEvent, false});
}
In the first case, a new (anonymous) function is created at each loop turn. In the second case, the same previously declared function is used as an event handler. This results in smaller memory consumption. Moreover, in the first case, since no reference to the anonymous functions is kept, it is not possible to call element.removeEventListener
because we do not have a reference to the handler, while in the second case, it's possible to do myElement.removeEventListener("click", processEvent, false)
.
Especificaciones
Specification |
---|
DOM Standard # ref-for-dom-eventtarget-addeventlistener③ |
Compatibilidad con navegadores
BCD tables only load in the browser