CanvasRenderingContext2D: shadowOffsetX property

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

The CanvasRenderingContext2D.shadowOffsetX property of the Canvas 2D API specifies the distance that shadows will be offset horizontally.

Note: Shadows are only drawn if the shadowColor property is set to a non-transparent value. One of the shadowBlur, shadowOffsetX, or shadowOffsetY properties must be non-zero, as well.

Value

A float specifying the distance that shadows will be offset horizontally. Positive values are to the right, and negative to the left. The default value is 0 (no horizontal offset). Infinity and NaN values are ignored.

Examples

Moving a shadow horizontally

This example adds a blurred shadow to a rectangle. The shadowColor property sets its color, shadowOffsetX sets its offset 25 units to the right, and shadowBlur gives it a blur level of 10.

HTML

html
<canvas id="canvas"></canvas>

JavaScript

js
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext("2d");

// Shadow
ctx.shadowColor = "red";
ctx.shadowOffsetX = 25;
ctx.shadowBlur = 10;

// Rectangle
ctx.fillStyle = "blue";
ctx.fillRect(20, 20, 150, 100);

Result

Specifications

Specification
HTML Standard
# dom-context-2d-shadowoffsetx-dev

Browser compatibility

BCD tables only load in the browser

See also