HTMLCanvasElement: mozOpaque property
Deprecated: This feature is no longer recommended. Though some browsers might still support it, it may have already been removed from the relevant web standards, may be in the process of being dropped, or may only be kept for compatibility purposes. Avoid using it, and update existing code if possible; see the compatibility table at the bottom of this page to guide your decision. Be aware that this feature may cease to work at any time.
Non-standard: This feature is non-standard and is not on a standards track. Do not use it on production sites facing the Web: it will not work for every user. There may also be large incompatibilities between implementations and the behavior may change in the future.
The non-standard HTMLCanvasElement.mozOpaque
property is
a boolean value reflecting the moz-opaque
HTML
attribute of the <canvas>
element. It lets the canvas know whether or
not translucency will be a factor. If the canvas knows there's no translucency, painting
performance can be optimized.
Note:
This has been standardized as setting the alpha
option to
false
when creating a drawing context with
HTMLCanvasElement.getContext()
. Use of mozOpaque
should be
avoided. Firefox will stop supporting it in the future.
Value
A boolean value.
Examples
Given this <canvas>
element:
<canvas id="canvas" width="300" height="300" moz-opaque></canvas>
You can get or set the mozOpaque
property. For example, you could
conditionally set it to true
if mimeType === 'image/jpeg'
, or
similar, to gain performance in your application when translucency is not needed.
const canvas = document.getElementById("canvas");
console.log(canvas.mozOpaque); // true
// deactivate it
canvas.mozOpaque = false;
Specifications
Not part of any standard.
Browser compatibility
BCD tables only load in the browser
See also
HTMLCanvasElement
: Interface used to define theHTMLCanvasElement.mozOpaque
propertymoz-opaque
: HTML attribute of the<canvas>
element- Optimizing your JavaScript game for Firefox OS