HTMLCanvasElement: webglcontextcreationerror event

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

The webglcontextcreationerror event of the WebGL API is fired if the user agent is unable to create a WebGLRenderingContext context.

This event has a WebGLContextEvent.statusMessage property, which can contain a platform dependent string with more information about the failure.

This event does not bubble.

Syntax

Use the event name in methods like addEventListener(), or set an event handler property.

js
addEventListener("webglcontextcreationerror", (event) => {});

onwebglcontextcreationerror = (event) => {};

Event type

Event properties

This interface inherits properties from its parent interface, Event.

WebGLContextEvent.statusMessage

A read-only property containing additional information about the event.

Example

js
const canvas = document.getElementById("canvas");

canvas.addEventListener(
  "webglcontextcreationerror",
  (e) => {
    console.log(e.statusMessage || "Unknown error");
  },
  false,
);

const gl = canvas.getContext("webgl");
// logs statusMessage or "Unknown error" if unable to create WebGL context

Specifications

Specification
WebGL Specification
# 5.15.4

Browser compatibility

BCD tables only load in the browser

See also