XRWebGLBinding: getViewSubImage() method
Limited availability
This feature is not Baseline because it does not work in some of the most widely-used browsers.
Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The getViewSubImage()
method of the XRWebGLBinding
interface returns a XRWebGLSubImage
object representing the WebGL texture to render for a view.
Syntax
js
getViewSubImage(layer, view)
Parameters
layer
-
The
XRProjectionLayer
to use for rendering (to render other layer types, seeXRWebGLBinding.getSubImage()
). view
-
The
XRView
to use for rendering.
Return value
A XRWebGLSubImage
object.
Exceptions
A TypeError
is thrown,
- if
layer
is not in the session'slayer
array.
Examples
Rendering an XRProjectionLayer
The following example renders an XRProjectionLayer
to a view.
js
const xrGlBinding = new XRWebGLBinding(xrSession, gl);
const layer = xrGlBinding.createProjectionLayer({});
const framebuffer = gl.createFramebuffer();
xrSession.updateRenderState({ layers: [layer] });
xrSession.requestAnimationFrame(onXRFrame);
function onXRFrame(time, xrFrame) {
xrSession.requestAnimationFrame(onXRFrame);
gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer);
for (const view in xrViewerPose.views) {
const subImage = xrGlBinding.getViewSubImage(layer, view);
gl.framebufferTexture2D(
gl.FRAMEBUFFER,
gl.COLOR_ATTACHMENT0,
gl.TEXTURE_2D,
subImage.colorTexture,
0,
);
gl.framebufferTexture2D(
gl.FRAMEBUFFER,
gl.DEPTH_ATTACHMENT,
gl.TEXTURE_2D,
subImage.depthStencilTexture,
0,
);
const viewport = subImage.viewport;
gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
// Render from the viewpoint of xrView
}
}
Specifications
Specification |
---|
WebXR Layers API Level 1 # dom-xrwebglbinding-getviewsubimage |
Browser compatibility
BCD tables only load in the browser