<feDisplacementMap>

The <feDisplacementMap> SVG filter primitive uses the pixel values from the image from in2 to spatially displace the image from in.

The formula for the transformation looks like this:

P'(x,y) ← P(x + scale * (XC(x,y) - 0.5), y + scale * (YC(x,y) - 0.5))

where P(x,y) is the input image, in, and P'(x,y) is the destination. XC(x,y) and YC(x,y) are the component values of the channel designated by xChannelSelector and yChannelSelector.

Like other filter primitives, it handles color components in the linearRGB color space by default. You can use color-interpolation-filters to use sRGB instead.

Usage context

CategoriesFilter primitive element
Permitted contentAny number of the following elements, in any order:
<animate>, <discard>, <set>

Attributes

DOM Interface

This element implements the SVGFEDisplacementMapElement interface.

Example

html
<svg
  width="200"
  height="200"
  viewBox="0 0 220 220"
  xmlns="http://www.w3.org/2000/svg">
  <filter id="displacementFilter">
    <feTurbulence
      type="turbulence"
      baseFrequency="0.05"
      numOctaves="2"
      result="turbulence" />
    <feDisplacementMap
      in2="turbulence"
      in="SourceGraphic"
      scale="50"
      xChannelSelector="R"
      yChannelSelector="G" />
  </filter>

  <circle cx="100" cy="100" r="100" style="filter: url(#displacementFilter)" />
</svg>

Specifications

Browser compatibility

See also