<feTurbulence>
The <feTurbulence>
SVG filter primitive creates an image using the Perlin turbulence function. It allows the synthesis of artificial textures like clouds or marble. The resulting image will fill the entire filter primitive subregion.
Like other filter primitives, it handles color components in the linearRGB
color space by default. You can use color-interpolation-filters
to use sRGB
instead.
Usage context
Attributes
DOM Interface
This element implements the SVGFETurbulenceElement
interface.
Example
html
<svg
width="200"
height="200"
viewBox="0 0 220 220"
xmlns="http://www.w3.org/2000/svg">
<filter id="displacementFilter">
<feTurbulence
type="turbulence"
baseFrequency="0.05"
numOctaves="2"
result="turbulence" />
<feDisplacementMap
in2="turbulence"
in="SourceGraphic"
scale="50"
xChannelSelector="R"
yChannelSelector="G" />
</filter>
<circle cx="100" cy="100" r="100" style="filter: url(#displacementFilter)" />
</svg>
Specifications
Browser compatibility
See also
- SVG filter primitive attributes, including
result
. <filter>
<animate>
<set>
<feBlend>
<feColorMatrix>
<feComponentTransfer>
<feComposite>
<feConvolveMatrix>
<feDiffuseLighting>
<feDisplacementMap>
<feFlood>
<feGaussianBlur>
<feImage>
<feMerge>
<feMorphology>
<feOffset>
<feSpecularLighting>
<feTile>
- SVG tutorial: Filter effects