GPUTexture: destroy() method
Limited availability
This feature is not Baseline because it does not work in some of the most widely-used browsers.
Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.
Note: This feature is available in Web Workers.
The destroy()
method of the
GPUTexture
interface destroys the GPUTexture
.
Syntax
js
destroy()
Parameters
None.
Return value
None (Undefined
).
Examples
js
// ...
const depthTexture = device.createTexture({
size: [canvas.width, canvas.height],
format: "depth24plus",
usage: GPUTextureUsage.RENDER_ATTACHMENT,
});
// some time later
depthTexture.destroy();
Specifications
Specification |
---|
WebGPU # dom-gputexture-destroy |
Browser compatibility
BCD tables only load in the browser
See also
- The WebGPU API