GPUTexture: destroy() method

Limited availability

This feature is not Baseline because it does not work in some of the most widely-used browsers.

Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.

Note: This feature is available in Web Workers.

The destroy() method of the GPUTexture interface destroys the GPUTexture.

Syntax

js
destroy()

Parameters

None.

Return value

None (Undefined).

Examples

js
// ...

const depthTexture = device.createTexture({
  size: [canvas.width, canvas.height],
  format: "depth24plus",
  usage: GPUTextureUsage.RENDER_ATTACHMENT,
});

// some time later

depthTexture.destroy();

Specifications

Specification
WebGPU
# dom-gputexture-destroy

Browser compatibility

BCD tables only load in the browser

See also