<fePointLight>

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

The <fePointLight> filter primitive defines a light source which allows to create a point light effect. It that can be used within a lighting filter primitive: <feDiffuseLighting> or <feSpecularLighting>.

Usage context

CategoriesLight source element
Permitted contentAny number of the following elements, in any order:
<animate>, <set>

Attributes

DOM Interface

This element implements the SVGFEPointLightElement interface.

Example

SVG

html
<svg
  width="200"
  height="200"
  xmlns="http://www.w3.org/2000/svg"
  xmlns:xlink="http://www.w3.org/1999/xlink">
  <defs>
    <filter id="spotlight">
      <feSpecularLighting
        result="spotlight"
        specularConstant="1.5"
        specularExponent="80"
        lighting-color="#FFF">
        <fePointLight x="50" y="50" z="220" />
      </feSpecularLighting>
      <feComposite
        in="SourceGraphic"
        in2="spotlight"
        operator="arithmetic"
        k1="0"
        k2="1"
        k3="1"
        k4="0" />
    </filter>
  </defs>

  <image
    href="mdn_logo_only_color.png"
    x="10%"
    y="10%"
    width="80%"
    height="80%"
    style="filter:url(#spotlight);" />
</svg>

Result

Specifications

Specification
Filter Effects Module Level 1
# fePointLightElement

Browser compatibility

BCD tables only load in the browser

See also