<feTurbulence>
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
The <feTurbulence>
SVG filter primitive creates an image using the Perlin turbulence function. It allows the synthesis of artificial textures like clouds or marble. The resulting image will fill the entire filter primitive subregion.
Usage context
Attributes
DOM Interface
This element implements the SVGFETurbulenceElement
interface.
Example
html
<svg
width="200"
height="200"
viewBox="0 0 220 220"
xmlns="http://www.w3.org/2000/svg">
<filter id="displacementFilter">
<feTurbulence
type="turbulence"
baseFrequency="0.05"
numOctaves="2"
result="turbulence" />
<feDisplacementMap
in2="turbulence"
in="SourceGraphic"
scale="50"
xChannelSelector="R"
yChannelSelector="G" />
</filter>
<circle cx="100" cy="100" r="100" style="filter: url(#displacementFilter)" />
</svg>
Specifications
Specification |
---|
Filter Effects Module Level 1 # feTurbulenceElement |
Browser compatibility
BCD tables only load in the browser
See also
- SVG filter primitive attributes, including
result
. <filter>
<animate>
<set>
<feBlend>
<feColorMatrix>
<feComponentTransfer>
<feComposite>
<feConvolveMatrix>
<feDiffuseLighting>
<feDisplacementMap>
<feFlood>
<feGaussianBlur>
<feImage>
<feMerge>
<feMorphology>
<feOffset>
<feSpecularLighting>
<feTile>
- SVG tutorial: Filter effects