OES_texture_half_float_linear extension
Limited availability
This feature is not Baseline because it does not work in some of the most widely-used browsers.
The OES_texture_half_float_linear
extension is part of the WebGL API and allows linear filtering with half floating-point pixel types for textures.
WebGL extensions are available using the WebGLRenderingContext.getExtension()
method. For more information, see also Using Extensions in the WebGL tutorial.
Linear filtering
The OES_texture_half_float
extension alone does not allow linear filtering with half floating-point textures. This extension enables this ability.
With the help of this extension, you can now set the magnification or minification filter in the WebGLRenderingContext.texParameter()
method to one of gl.LINEAR
, gl.LINEAR_MIPMAP_NEAREST
, gl.NEAREST_MIPMAP_LINEAR
, or gl.LINEAR_MIPMAP_LINEAR
, and use half floating-point textures.
Examples
const halfFloat = gl.getExtension("OES_texture_half_float");
gl.getExtension("OES_texture_half_float_linear");
const texture = gl.createTexture();
gl.bindTexture(gl.TEXTURE_2D, texture);
gl.texParameterf(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texImage2D(
gl.TEXTURE_2D,
0,
gl.RGBA,
gl.RGBA,
halfFloat.HALF_FLOAT_OES,
image,
);
Specifications
Specification |
---|
WebGL OES_texture_half_float_linear Khronos Ratified Extension Specification |
Browser compatibility
BCD tables only load in the browser