WebGLSampler
Note: This feature is available in Web Workers.
The WebGLSampler
interface is part of the WebGL 2 API and stores sampling parameters for WebGLTexture
access inside of a shader.
When working with WebGLSampler
objects, the following methods of the WebGL2RenderingContext
are useful:
Examples
>Creating a <code>WebGLSampler</code> object
in this example, gl
must be a WebGL2RenderingContext
. WebGLSampler
objects are not available in WebGL 1.
js
const sampler = gl.createSampler();