WebGLRenderingContext: getShaderSource() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

Note: This feature is available in Web Workers.

The WebGLRenderingContext.getShaderSource() method of the WebGL API returns the source code of a WebGLShader as a string.

Syntax

js
getShaderSource(shader)

Parameters

shader

A WebGLShader object to get the source code from.

Return value

A string containing the source code of the shader.

Examples

js
const shader = gl.createShader(gl.VERTEX_SHADER);
gl.shaderSource(shader, originalSource);

const source = gl.getShaderSource(shader);

Specifications

Specification
WebGL Specification
# 5.14.9

Browser compatibility

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See also