WebGLRenderingContext:createFramebuffer() 方法

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

WebGL APIWebGLRenderingContext.createFramebuffer() 方法用于创建和初始化 WebGLFramebuffer 对象。

语法

js
createFramebuffer()

参数

无。

返回值

示例

创建帧缓冲区

js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const framebuffer = gl.createFramebuffer();

规范

Specification
WebGL Specification
# 5.14.6

浏览器兼容性

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参见